Intro. to Programming Calendar

February
2011

Monday

Tuesday

Wednesday

Thursday

Friday

31
Random Access Files
OPEN,PUT#,GET#, CLOSE
Read Pg 361 – 368

1
LAB
C10L1N3
C10L1N4
C10L1N5

2
LAB
C10L1N3
C10L1N4
C10L1N5

3
Review
Pg 383,384
# 1 - 15
Review for test
Vocabulary

4
Test
on
Chapter

10

7
Text Mode
Graphic mode
SCREEN,PRESET,
PSET,LINE,CIRCLE
Read pg 391 - 402
HDTV
Color

8
Chapter 10 Programs
DUE TODAY!

C11L1N1
C11L1N2
C11L1N3
C11L1N4
C11L1N5

9
C11L1N1
C11L1N2
C11L1N3
C11L1N4
C11L1N5

10
C11L1N1
C11L1N2
C11L1N3
C11L1N4
C11L1N5

11
PLAY command
C11L2N3
C11L2N4

14
DRAW Command
C11L2N1
SOUND Statement
Frequency & Duration

15
LAB

C11L2N1
C11L2N3
C11L2N4
C11L2N5
(1,2,3,4,5,6)

16
Bar Chart Example
Program
C11L2N2

17
Review of
Chapter 11

(1,2,3,4,5,6)
Code-Picture Match

18
Test
on
Chapter

21
OFF

22
OFF

23
Visual Basic
Introduction Lecture

Object oriented

24

Visual Basic
Intro Lesson

 25
Capter 11 programs
DUE TODAY

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Skills array & Objectives

Students will be able to:

1.  Define text mode and graphics mode.

2.      Explain how a system's graphics adapter is related to the graphics screen modes that can be used with that machine.

3.    Create graphics images using the SCREEN, LOCATE, PSET, PRESET, DRAW, LINE, CIRCLE, and COLOR statements.

4.     Create bar charts to illustrate program output.

5.      Create sound using the BEEP and SOUND statements.

6.      Create music using the PLAY statement.

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