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argument
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A |
data passed to a function
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|
bottom-up design
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B |
a diagram that shows the functions of a program
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encapsulation
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C |
the variable that receives the value or any other identifier in the
parentheses of the function declaration
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global variable
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D |
a method of passing variables in which a copy of the value in the variable
is given to the function for it to use
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header file
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E |
a program design method that involves beginning at the bottom of the VTOC
and working up
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library functions
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F |
a variable declared within a function which is accessible only within the
function
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local variable
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G |
a program design method in which the general organization and flow of the
program is decided before the details are coded
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parameter
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H |
to send an argument to a function
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pass
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I |
a file that serves as a link between your program code and standard C++
code that is needed to make your program run
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passing by address
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J |
the availability of a variable to functions
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passing by reference
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K |
a statement that defines a function for the compiler
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passing by value
|
L |
a method of passing variables in which any changes you make to the
variables are passed back to the calling function
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prototype
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M |
functions that come with your compiler
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scope
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N |
enclosing the details of a function within the function itself so that
those details do not have to be known in order to use the function
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top-down design
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O |
a method of passing the memory address of a variable rather than its value
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|
Visual Table of Contents
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P |
a variable declared before the main function and accessible by any
function
|