|
bitwise operators
|
A |
a selection structure in which one block of code is executed if the
control expression is true and another block is executed if the control expression is
false
|
|
control expression
|
B |
a C++ feature which stops evaluating an expression when the expression is
determined to be true or false
|
|
fuzzy logic
|
C |
operators which allow you to work with the actual bits within a number or
character
|
|
logical operators
|
D |
a programming structure within a programming structure
|
|
menu
|
E |
a selection structure in which the decision is whether to go one
way or just bypass the code in the if structure
|
|
nested
|
F |
diagrams that show the result of logical operations
|
|
one-way selection structure
|
G |
a logic system that allows for true, false, and variations in between
|
|
relational operators
|
H |
a selection structure capable of handling multiple options
|
|
selection structures
|
I |
operators used to make comparisons
|
|
sequence structures
|
J |
a set of options presented to the user of a program
|
|
short circuit evaluation
|
K |
execute statements one after another without changing the flow of a
program
|
|
switch structure
|
L |
an expression that provides for a decision to be made in an if statement
or to end a loop
|
|
truth tables
|
M |
operators that allow and, or, and not to be implemented as part of logical
expressions
|
|
two-way selection structure
|
N |
structures that allow for logical decisions in C++ programs
|